Re: [-empyre-] hi

soft_skinned_space <> writes:

>Very interesting approach, Jeff! I am familiar with several books and 
>research around narrative and new media

Turkle's work about identity-formation in virtual spaces
seems to me particularly germane to this discussion

> I think the problem is we 
>are still inmerse in the linear narrative of the former century

by "we" do you mean
participants or space-constructors
or both?

virtual spaces seem to me to be
particularly suited for expressing non-linear narrative
[a panel I was on talked about this a few years ago 
 at a "Society for Literature and Science" meeting]
but I'm not sure if that is really the issue here

I notice that many of the popular virtual spaces
do not have a pre-imposed linear narrative
but *are* very goal-directed
and I find myself wondering if
this is a key element in making participants comfortable


>I think that the "open narrative" is still a scary challenge for many 
>people, its easier to be a consumer than to be a creator and need to 
>deal with the anguish and the fears and deceptions all creation implicate.

my experience leads me to agree
and yet I want to find a way out of that bind
[as a "content creator"]...

suggestions from anyone?


Jeffrey Sonstein
Assistant Professor
Department of Information Technology
Rochester Institute of Technology
there are no bugs
there are just undocumented features

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