[-empyre-] glitch device

Julian Oliver julian at julianoliver.com
Tue Dec 6 08:15:11 EST 2011

..on Mon, Dec 05, 2011 at 04:25:25PM +0100, Rosa Menkman wrote:
> Personally I find the discussion 'real' or 'fake' glitch not a very fruitful
> discussion. A glitch refers to the moment of not knowing what causes a
> technological slip; a glitch is thus often the user not knowing
> technologically what is going wrong; he is indeed relying on his own
> parameters of knowledge. 

By your definition, to bear witness to a glitch requires knowing that a
"technological slip" is occuring. If you cannot know that such a slip is
happening (for instance, at an audio-visual glitch concert) but are merely told
it is, is the glitch any less important? Is it still a glitch? Does it matter if
such a 'slip' occurred at all? What's left of the glitch?

No, this isn't a forest-through-the-trees argument, rather I believe that there
is a politics to the glitch too valuable to defer to presentation alone, one
that has helped spawn interest in the phenomenon as a whole.

Producing the unexpected is easy. Producing glitches is not. Hence plug-and-play
glitch culture, the culture of gl1tch.


>>>> >> 
> On Dec 5, 2011, at 12:57 PM, Julian Oliver wrote:
> > Very well put! I find it incredible that the emulation/fetishism of glitch is
> > still rampant in electronic music and electronic art; glitch-making plugins in
> > music sequencers, glitchy flash movies, glitch-alike PD and Max MSP
> > performances. It really is a great example of Baudrillard's 'Becoming Null' in
> > the software arts.

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Julian Oliver

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